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Saturday 20 January 2018

3D capture was a great storytelling tool in 2017

Journalists are always on the hunt to look for better improved ways for narrating tales and this factor has made them stand out amidst everyone as the scrappiest and the most creative users of modern technologies. Do we need to prove it? Have a look at the way The New York Times was the brain behind coming up with an innovative type of interactive web bound journalism in 2012. “Snow Fall”, what the paper had achieved that year had used comparatively newer tools so that they could incorporate videos illustrations about animation and more to provide its readers greater insights in the interiors of a harrowing piece about a deadly avalanche in the Cascades.


Lately The Washington Post had come up with a publication “Sin Luz” which is an interactive life account in Puerto Rico after the landfall of two separate hurricanes post September. According to a journalist to convey this sort of destruction is a herculean task specifically when the audiences are used to viewing damage images brought about by hurricane

Along with the usual photographs videos animations maps etc: the piece is inclusive of photogrammetric reconstruction of mountain sides which are inhabited and it resembles a pile of rubbles.

In 2017, the continuous fall in the cost of capture technologies has paved way for drones and Photogrammetry software so that everyone gets access to these things even for the journalists. Due to this they’ve learned a lesson where the commercial 3D industry learned these long times ago: 3D models assist in putting unaware viewers inside space or on an unidentified location. 

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